Editing Kernel Source Code

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  • Greetings. Use KPACK for this. There is a checkbox "Kernel" it includes the kerpack function
    Изобретайте колёса каждый раз, когда хотите написать новую программу.
  • turbocat wrote:Greetings. Use KPACK for this. There is a checkbox "Kernel" it includes the kerpack function
    Hi. I used Kpack and checked kernel option and I selected output as .img and when i run it in qemu it says " Not a bootable Disk. "
    I am using KERNEL file that compile generated (when compiled kernel.asm).

    Thanks.
  • You should output as .mnt.
    Also, you may not use it at all, and just delete something from image. Games folder, for example.
  • Pathoswithin wrote:You should output as .mnt.
    Also, you may not use it at all, and just delete something from image. Games folder, for example.
    And how do i mount a .mnt file? Rename it to .img? Or qemu can support .mnt?
  • Vuk5001 wrote: And how do i mount a .mnt file? Rename it to .img? Or qemu can support .mnt?
    No, you need to replace the original kernel.mnt in .img image with the newly compiled kernel.mnt.
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