Demo

Your KolibriOS applications go here
  • Nice, you don't forget our humble OS :)
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  • I update mercy.zip file. I forgot add procedure which draws single line, sorry.
  • You dont like my evangelization demos?
    Rotated cube for Menuet and Kolibri.
    http://macgub.vxm.pl/menuet/cubeline.zip
    Maybye not so bauty as orginal, but smaller binary file.
    Last edited by macgub on Tue Mar 27, 2018 1:28 pm, edited 1 time in total.
  • macgub wrote:You dont like my evangelization demos?
    Yep, it looks pretty nice.
    Rotated cube for Menuet and Kolibri.
    It's not a cube, it's parallelepiped :)
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  • Tiny ray tracer with animation posibilities. Three lights and five spheres rotating.
    http://macgub.vxm.pl/menuet/ray.zip -> src + bin
    http://macgub.vxm.pl/menuet/ray_big.jpg -> screenshot
    Last edited by macgub on Tue Mar 27, 2018 1:29 pm, edited 1 time in total.
  • Which type of ray tracing you use in your application - direct or inverse?
  • Direct. Its very poor app. Even haven't any shadows. I just scratch a few lines of code.
  • Ray Demo: uploaded to svn, added to autobuid img.

    Also:
    - set Kolibri normal window style
    - set window height according to window header height
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  • Tiny ray tracer. In this version I added single plane and shadows on spheres caused by other spheres.
    http://macgub.vxm.pl/menuet/ray01.zip -> src + bin
    http://macgub.vxm.pl/menuet/ray01_big.jpg -> screenshot
    Last edited by macgub on Tue Mar 27, 2018 1:29 pm, edited 1 time in total.
  • Thanks, macgub
    Updated version uploaded to SVN #6506-6507
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