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View3ds
https://board.kolibrios.org/viewtopic.php?f=42&t=1346
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Author:  macgub [ Sat Feb 06, 2021 12:09 am ]
Post subject:  Re: View3ds

Leency wrote:
В каких программах можно создавать 3DS файлы?

*.3ds objects can be constructed in my win3ds app too. But sorry, it has very not comfortable gui. Program is still in development. Its a Windows fork of view3ds app. To achive this object I generated three rotated Bezier solids, where wall is rotated Bezier curve. So arised eyes, ears and whole oval of face. Each solid was saved to file. I generated two Bezier pipes also (nose & mouth). This steps was done in version win3ds17. This chunks of object were prerotated, scaled, translated and added together. Whole obbject was teslated two time, than I performed remove inisde faces. This steps was done in version win3ds26. Finally inside edges were smoothed (option will be introduced in version 27).
I think I implement in future some features from win3ds to view3ds app.
Just few self advertisment words.
:wink:
To download please browse: http://macgub.j.pl

Attachments:
File comment: screenshot
monster.jpg
monster.jpg [ 71.31 KiB | Viewed 2207 times ]
File comment: object 3ds
monster.zip [172.77 KiB]
Downloaded 73 times

Author:  macgub [ Sun Feb 28, 2021 7:29 pm ]
Post subject:  Re: View3ds

Some other objects that I make in Win3ds program - extended version of View3ds app I wrote for Windows.
http://macgub.j.pl/win/own_3ds_objects.7z
And direct link to newest release of Win3ds executables and sources.
http://macgub.j.pl/win/win3ds27.7z
8)

Author:  macgub [ Wed Mar 24, 2021 8:49 am ]
Post subject:  Re: View3ds

New version of View3ds is out.
I implemented new rendering model real Phong + texturing with bilinear filtering + transparency. See readme.txt file for details.

Attachments:
3ds0072kol.7z [68.3 KiB]
Downloaded 52 times

Author:  macgub [ Fri Mar 26, 2021 10:58 pm ]
Post subject:  Re: View3ds

No one want upload it to SVN? Maybye executables are to big to put it on diskette image?

Author:  dunkaist [ Sun Apr 04, 2021 4:05 am ]
Post subject:  Re: View3ds

macgub,

I have just uploaded your new version, thanks for sharing.

I applied a few minor edits: converted names of included files to lower case:
Code:
-include "FLAT_CAT.INC"
+include "flat_cat.inc"
; and so on...

This is because our build server runs Linux where FS is case-sensitive.
Could you fix it in your version too, so I don't have to do it manually next time? Or, instead, convert all the names to upper case. Thank you.

Author:  macgub [ Sun Apr 04, 2021 10:18 pm ]
Post subject:  Re: View3ds

dunkaist
Thanks for updating svn. I will provide correct case in next versions. Thx for clarification.

Author:  macgub [ Tue Apr 06, 2021 7:38 am ]
Post subject:  Re: View3ds

Something happen that in 3DS folder on SVN server there is no files. When i tried download, whole package occupied 112 bytes.

Attachments:
Clipboard02.jpg
Clipboard02.jpg [ 29.75 KiB | Viewed 1506 times ]

Author:  dunkaist [ Tue Apr 06, 2021 2:52 pm ]
Post subject:  Re: View3ds

I moved View3ds program from 3DS to view3ds directory.
Sorry for inconvenience.

Author:  macgub [ Sat May 08, 2021 7:10 pm ]
Post subject:  Re: View3ds

0073 is out. I implement non redundand edge detection, add object info (faces, vertices, edges count). Also I fixed bug - not posibility correct load objects above 65536 vertices.

Attachments:
3ds0073.7z [68.58 KiB]
Downloaded 36 times

Author:  Leency [ Wed May 12, 2021 3:27 am ]
Post subject:  Re: View3ds

macgub wrote:
0073 is out. I implement non redundand edge detection, add object info (faces, vertices, edges count). Also I fixed bug - not posibility correct load objects above 65536 vertices.
Thanks. Uploaded to SVN #8719
(but autobuild is broken so it is not yet updated)

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