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 Forum: English   Topic: Kernel.mnt packing.

 Post subject: Re: Kernel.mnt packing.
Posted: Tue Jan 25, 2022 10:18 pm 

Replies: 6
Views: 1745


Nice ! Seems work OK. Thanks :!: :D

 Forum: English   Topic: Kernel.mnt packing.

 Post subject: Re: Kernel.mnt packing.
Posted: Tue Jan 25, 2022 5:50 pm 

Replies: 6
Views: 1745


I tried kpack included in image dated 01.24 23:03 . No luck...

 Forum: English   Topic: Kernel.mnt packing.

 Post subject: Re: Kernel.mnt packing.
Posted: Tue Jan 25, 2022 4:43 pm 

Replies: 6
Views: 1745


Thanks.for sharing. Ok - kpack requires some inc files with macros, consts and so on too correct compile. Maybye its silly question - how I can download whole program directory (screenshot attached) with files I need. I dont see sth like download buttons not only for all files, but for separate too....

 Forum: English   Topic: Kernel.mnt packing.

 Post subject: Kernel.mnt packing.
Posted: Mon Jan 24, 2022 8:19 pm 

Replies: 6
Views: 1745


Hi! I want tweak/modify a bit kernel, so i download all needed files from SVN and compile. The binary was about ~200kb. When I exchange with current kernel.mnt boots, but it writes only few lines intro letters and hang. (Sorry I dont make photo) So I guess, kernel.mnt must be packed, but when I trie...

 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Wed Dec 29, 2021 3:27 pm 

Replies: 80
Views: 56116


Maybye not perfect, but will work. Traditional generate under button and if no house.3ds detected on rd/3ds - no end, but generate.

 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Tue Dec 28, 2021 7:39 pm 

Replies: 80
Views: 56116


Tiny fix. File attached. But, I noticed one more problem - generation models.. Maybye I am only one who see that ?

 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Tue Dec 28, 2021 7:00 am 

Replies: 80
Views: 56116


View3DS 076 What's new? 1. Detecting manifold chunks procedure based on kind of sorted pivot table. Chunks are counted and this number displayed. 2. New calculating normal vectors proc that use some data produced by new chunks routine. Now big object loading is fast. I load object that contains ~500...

 Forum: News   Topic: Google Summer of Code 2021

Posted: Mon Dec 13, 2021 5:58 pm 

Replies: 25
Views: 16253


Leency wrote:
macgub wrote:
My humble ideas - NTFS write, partially it's done but full... And for me its bit annoying, that lastdistro.7z pack cannot be read by standard KolibriOS 7z reader.
That was fixed.

Thanks, I enjoy :D

 Forum: Compilers and programming   Topic: Open source debugger for KolibriOS with build fasm assembler

Posted: Wed Dec 08, 2021 9:44 pm 

Replies: 7
Views: 4086


I think whole Kolibri community wait for such tool for a long time. Personally I tried modify MTDBG some time ago to extend it support for ex. SEE instructions. But I have no competence to do this, and perhaps no stubborn to learn skills I need... As I saw in symbols file you provide even avx 512 mn...

 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Thu Nov 04, 2021 5:56 pm 

Replies: 80
Views: 56116


Its OK, thanks.

 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Mon Sep 13, 2021 7:27 pm 

Replies: 80
Views: 56116


0074 - quote from readme.txt file: What's new? 1. Fixed emboss bug in grd lines displaying model. 2. Grd line exceedes screen problem fix. 3. New rendering model - ray casted shadows and appropiate button to set 'on' this option. Note that is non real time model, especially when complex object is co...

 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Sat May 08, 2021 7:10 pm 

Replies: 80
Views: 56116


0073 is out. I implement non redundand edge detection, add object info (faces, vertices, edges count). Also I fixed bug - not posibility correct load objects above 65536 vertices.
http://macgub.co.pl

 Forum: Compilers and programming   Topic: MTDBG - отладчик пользовательского уровня

Posted: Wed Apr 28, 2021 7:09 pm 

Replies: 141
Views: 90995


I beg yours pardon. Labels work OK. Again sorry, I'm mistaken.

 Forum: Compilers and programming   Topic: MTDBG - отладчик пользовательского уровня

Posted: Sat Apr 24, 2021 11:31 am 

Replies: 141
Views: 90995


I noticed labels now arent present at all. (Version from 18 april 2021) :(

 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Tue Apr 06, 2021 7:38 am 

Replies: 80
Views: 56116


Something happen that in 3DS folder on SVN server there is no files. When i tried download, whole package occupied 112 bytes.
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