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 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Sat May 08, 2021 7:10 pm 

Replies: 69
Views: 40293


0073 is out. I implement non redundand edge detection, add object info (faces, vertices, edges count). Also I fixed bug - not posibility correct load objects above 65536 vertices.

 Forum: Compilers and programming   Topic: MTDBG - отладчик пользовательского уровня

Posted: Wed Apr 28, 2021 7:09 pm 

Replies: 139
Views: 65308


I beg yours pardon. Labels work OK. Again sorry, I'm mistaken.

 Forum: Compilers and programming   Topic: MTDBG - отладчик пользовательского уровня

Posted: Sat Apr 24, 2021 11:31 am 

Replies: 139
Views: 65308


I noticed labels now arent present at all. (Version from 18 april 2021) :(

 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Tue Apr 06, 2021 7:38 am 

Replies: 69
Views: 40293


Something happen that in 3DS folder on SVN server there is no files. When i tried download, whole package occupied 112 bytes.

 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Sun Apr 04, 2021 10:18 pm 

Replies: 69
Views: 40293


dunkaist
Thanks for updating svn. I will provide correct case in next versions. Thx for clarification.

 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Fri Mar 26, 2021 10:58 pm 

Replies: 69
Views: 40293


No one want upload it to SVN? Maybye executables are to big to put it on diskette image?

 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Wed Mar 24, 2021 8:49 am 

Replies: 69
Views: 40293


New version of View3ds is out.
I implemented new rendering model real Phong + texturing with bilinear filtering + transparency. See readme.txt file for details.

 Forum: English   Topic: How to build a KolibriOS from files of WebSVN?

Posted: Tue Mar 16, 2021 4:35 pm 

Replies: 12
Views: 3264


Instruction how to get acces to sata ->
viewtopic.php?f=23&t=4128

 Forum: English   Topic: How to build a KolibriOS from files of WebSVN?

Posted: Tue Mar 16, 2021 4:29 pm 

Replies: 12
Views: 3264


AFAIK kolibri can see only ide disks as default. To see sata disks you have to switch on visability of disks via BIOS (at boot blue screen). Knowledge what to do to see sata disks via driver (if you have only UEFI ) is out of my competence. But... this subject was discussed on this board several tim...

 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Sun Feb 28, 2021 7:29 pm 

Replies: 69
Views: 40293


Some other objects that I make in Win3ds program - extended version of View3ds app I wrote for Windows.
http://macgub.j.pl/win/own_3ds_objects.7z
And direct link to newest release of Win3ds executables and sources.
http://macgub.j.pl/win/win3ds27.7z
8)

 Forum: Compilers and programming   Topic: MTDBG - отладчик пользовательского уровня

Posted: Sat Feb 13, 2021 12:14 am 

Replies: 139
Views: 65308


Very nice. Your screenshot looks charming... :D

 Forum: Utilities   Topic: View3ds

 Post subject: Re: View3ds
Posted: Sat Feb 06, 2021 12:09 am 

Replies: 69
Views: 40293


В каких программах можно создавать 3DS файлы? *.3ds objects can be constructed in my win3ds app too. But sorry, it has very not comfortable gui. Program is still in development. Its a Windows fork of view3ds app. To achive this object I generated three rotated Bezier solids, where wall is rotated B...

 Forum: English   Topic: What's the goal?

 Post subject: Re: What's the goal?
Posted: Fri Jan 29, 2021 5:45 pm 

Replies: 19
Views: 5628


Quote:
....and because Kolibri is ASM, to my knowledge it will forever be stuck on x86 platforms.

I use Kolibri on x64 i5 2th gen, hdd acces via bios, sound OK, usb, 1080x1920 - honey and nuts - ... runs better and see better hardware than some other OSes. 8)

 Forum: News   Topic: Google Summer of Code 2021

Posted: Tue Jan 05, 2021 1:12 pm 

Replies: 21
Views: 8438


OK - just my little suggestion ...

 Forum: News   Topic: Google Summer of Code 2021

Posted: Sun Dec 13, 2020 12:05 pm 

Replies: 21
Views: 8438


...Maybye multithreading support, what about more decent debuger (can be port).
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