Search found 97 matches

by seppe
Wed Jun 11, 2014 3:34 pm
Forum: English
Topic: Find a file in the SVN repository
Replies: 3
Views: 3989

Re: Find a file in the SVN repository

In a reply to another topic http://board.kolibrios.org/viewtopic.php?f=23&t=2701 , hidnplayer guided me to download the whole SVN. Now I can search for a file or folder locally on my Windows pc. :) It would be nice to find text inside the text files. "SeekFast" for windows looks like a...
by seppe
Wed Jun 11, 2014 3:10 pm
Forum: English
Topic: need help to compile MTDBG using Fasm on windows
Replies: 3
Views: 3921

Re: need help to compile MTDBG using Fasm on windows

Off course. What I missed was the way to get to the svn browser: " svn://kolibrios.org/ ". :D Using the browser I immediately noticed the mistake: I must use the macro.inc file from the "programs" folder. Now the assembly works without problem, and I can start digging in. Thank y...
by seppe
Wed Jun 11, 2014 12:56 am
Forum: English
Topic: need help to compile MTDBG using Fasm on windows
Replies: 3
Views: 3921

need help to compile MTDBG using Fasm on windows

I try to compile MTDBG on windows to learn its innerworking and to experiment with it. I have little experiance with Fasm and could use some help. I downloaded the latest MTDBG folder from KolibriOS 0.7. To resolve assembly errors, 1. I added the macro.inc file from the LibGUI folder. 2. I added a &...
by seppe
Mon Jun 09, 2014 8:46 pm
Forum: English
Topic: thread switching and message sending
Replies: 2
Views: 3343

thread switching and message sending

The "create thread" call (f.51,1) seems to return immediately, returning a TID. I assume that thread switching takes place during the next "wait event" (f.10) (and f.11?) when the event queue is empty. 1. Is this correct? 2. Can the slot number be obtained from a thread before th...
by seppe
Wed May 28, 2014 1:32 am
Forum: English
Topic: Library questions
Replies: 4
Views: 3709

Re: Library questions

I am absent for one week. On my return, installing a SVN-client is the first thing I will do.
Then I will continue to study "animage", because that application also uses a library function.
Thank you so much for your patience.
by seppe
Tue May 27, 2014 5:51 pm
Forum: English
Topic: Library questions
Replies: 4
Views: 3709

Re: Library questions

The source code of the libraries on svn is in "SVN\programs\develop\libraries" folder. Thank you . On 25.05 I downloaded the latest distro (3.951 files). I dont find the sources in there for library examples. The folder "programs" is not in it. For newbie's, a complete and up to...
by seppe
Tue May 27, 2014 1:56 pm
Forum: English
Topic: Library questions
Replies: 4
Views: 3709

Library questions

I see 17 .obj files in the LIB folder.
Four of them are described in http://wiki.kolibrios.org/wiki/Libs-dev
Where to find the description the others and simple examples for each?

I also see .dll files. When what to use?
by seppe
Tue May 27, 2014 12:44 am
Forum: English
Topic: Dead keys for Western Latin
Replies: 8
Views: 6153

Re: Dead keys for Western Latin

I give a new enhanced version of my KeyView with a character chart for both systemfont and Western Latin. The tab key toggles between both fonts. The ASCII and scancode is shown for in keyed characters. The application is not finished, but I already give it so maybe you can help me with the followin...
by seppe
Mon May 26, 2014 12:38 pm
Forum: English
Topic: Dead keys for Western Latin
Replies: 8
Views: 6153

Re: Dead keys for Western Latin

I still need to work out the dead key combinations (ë, ò, û, . . .). Here is the new version of my "KeyView" application with functional deadkeys. It works for all European keyboards when used with CP1252. The € symbol works now. Request for hidnplayer : Please change scancode 0x1A from 0...
by seppe
Mon May 26, 2014 12:26 am
Forum: English
Topic: Animage memory.inc PointerToPalette
Replies: 5
Views: 3895

Re: Animage memory.inc PointerToPalette

This code is not used and is obsolete Uh?? MTDbg proves that the code is executed. The program uses f.68 for memory management.. Yes indeed. It describes the map of regions from the memory page add eax,(1200* 100 *3)+50*(20*20*3)+1 ; mov [PointerToPalette], I_END+(1200* 100 *3)+50*(20*20*3)+1 ; S =...
by seppe
Sun May 25, 2014 6:25 pm
Forum: English
Topic: belgian keyboard support
Replies: 29
Views: 15749

Re: belgian keyboard support

The SVN version of the kernel is printed on the blue screen, but the SVN version of an application would be hard to determine. Indeed, the startup screen shows: version 0.7.7.0+ [autobuild 24 may 2014 17:06, r4937]. So I should have your latest version. Would it not be good practice to add the svn ...
by seppe
Sun May 25, 2014 4:10 pm
Forum: English
Topic: belgian keyboard support
Replies: 29
Views: 15749

Re: belgian keyboard support

Code "²³" is not generated and the "\" is missing on the "<>\" key. Should be fixed now (altough I dont understand why '\' suddenly works). I just installed the latest kolibri.img from the Build webpage. The fix does not work. (My mistake??). Is there a way to verify t...
by seppe
Sun May 25, 2014 3:21 pm
Forum: English
Topic: Dead keys for Western Latin
Replies: 8
Views: 6153

Re: Dead keys for Western Latin

Why do you use built in keymap? I think nobody besides you and me here have Belgian keyboards :) There are many keyboard layouts in Europe, and the setup.asm routine will need often updates. The built-in keymap will be used to enter and test a newly created keyboard layout. Another button will writ...
by seppe
Sun May 25, 2014 1:12 pm
Forum: English
Topic: Dead keys for Western Latin
Replies: 8
Views: 6153

Re: Dead keys for Western Latin

hidnplayr wrote:We already have a "character picker" called ASCIIVJU: viewtopic.php?f=42&t=1455
ASCIIVJU does not show the western codepage and it does not copy the picked characters to the clipboard.
The source code might help. Do you know if the source code is available?
by seppe
Sun May 25, 2014 12:58 pm
Forum: English
Topic: Animage memory.inc PointerToPalette
Replies: 5
Views: 3895

Animage memory.inc PointerToPalette

I examine the "Animage" application in order to learn the Kolibri programming environment. In memory.inc I see the following: mov eax,[ScreenPointer] add eax,(1200*100*3)+50*(20*20*3)+1 mov [PointerToPalette],eax Should that not be: mov eax,[ScreenPointer] add eax,(1200* 1000 *3)+50*(20*20...