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 Post subject: fractal
PostPosted: Wed May 09, 2012 9:51 am 
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Joined: Tue Feb 05, 2008 11:06 am
Posts: 83
I ported buddhabrot renderer written by randall to Kolibri.
http://board.flatassembler.net/topic.php?t=14204
Sources and binaries: http://macgub.vxm.pl/menuet/buddhabrot.zip
It is for SSE people... and render takes about 40 seconds on my core duo.


Last edited by macgub on Tue Mar 27, 2018 1:31 pm, edited 1 time in total.

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 Post subject: Re: fractal
PostPosted: Wed May 09, 2012 6:18 pm 
It's look interesting.
Render takes about 8 seconds on my Dell Inspiron (i5-450).
I think program will need to use 2 thread (function 51) or necessity doing the first drawing of window after rendering.


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 Post subject: Re: fractal
PostPosted: Fri May 11, 2012 12:51 am 
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Joined: Thu Jan 25, 2007 3:33 pm
Posts: 4983
It looks VERY nice!

_________________
Через тернии к звездам


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 Post subject: Re: fractal
PostPosted: Thu May 17, 2012 2:53 pm 
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Joined: Tue Aug 25, 2009 4:45 pm
Posts: 794
macgub: Looks cool. Looks like your porting skills are great! Can you try port that great math program for KolibriOS/MenuetOS http://board.flatassembler.net/topic.php?t=14015
Of course if you want. I hope so :)


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 Post subject: Re: fractal
PostPosted: Mon May 21, 2012 10:44 am 
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Joined: Tue Feb 05, 2008 11:06 am
Posts: 83
XVilka:
I think my porting skills are not enought for this app. It's to complex for me. :(


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 Post subject: Re: fractal
PostPosted: Thu Sep 20, 2012 11:31 am 
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Joined: Tue Feb 05, 2008 11:06 am
Posts: 83
I ported another randalls code -> 3d Julia set.
http://macgub.vxm.pl/menuet/qjulia.zip -> code and binaries for MeOS64 and KolibriOS.
http://macgub.vxm.pl/menuet/qjulia_big.jpg -> screenshot.


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