sec_loader?
Posted: Tue Apr 12, 2011 5:12 pm
Just what the title says... What exactly do the files in that folder located in trunk/kernel do? Are they optional??
Wow fast reply! Thanks...Sorcerer wrote:Yes, they are optional.Secondary loader is attempt to create good KolibriOS bootloader
Function of programs or function of sec_loader or function of KolibriOS 0.7.7.0?Nickolas wrote:Is there a list of the programs that come with kolibrios 0.7.70 that contains their function?
There are actually 3 file managers: Eolite, Kfar, KFM. Why there are 3 is because each programmer thinks that his file manager is the best oneNickolas wrote:Also I saw that there are two filesystem managers... Are they the same?
I think to have this question answered, you need to specify what do you want to exclude?Nickolas wrote:Lastly, if I build the kernel without including some programms will the icons on the desktop still be there?
I am planning to make my custom kolibri build as lightweight as possible... Could I get some help on what to delete?Sorcerer wrote:1) May be you can description of programs on wiki - http://wiki.kolibrios.org
I don't know about english pages, but I know that you can find info about programs in russian (may be you should use google translate to understand it)
2) There are at least 4 filemanagersSysXTree, KFar, KFM and Eolite. KFar supports plugins and archives. KFM can copy big files faster then KFar. Eolite have pretty-looking interface. SysXTree is old and useless now.
3) ICON application is for icons on desktop. You can use ICON from the trunk, or alternative ICON application (with "move icon" function)
p.s. Do you know about nightly builds? http://builds.kolibrios.org <-Here you can download lastest build of OS.
Also, many apps and libs aren't included on live floppy or cd. For example: zsea, lua, mesa, cairo, freetype.
And what about other programms? For example, I know that there are 4 filesystem magers so I can delete the 3 I don't want.. Are there any other programms which are doubles?Sorcerer wrote:AFAIK, you need only kernel.mnt, lib/libini.obj and autorun.dat.
You'll need wallpaper (you can use PIC4 wallpaper generator). Then you can launch any program - KFar, for example. Also, very useful program is Board, without it you can't read debug information (and error messages, of course).
You can delete anything you do not use - it's not like Windows where you have to keep the Windows Explorer. You can delete all the games for example (if you do not use them).Nickolas wrote:And what about other programms? For example, I know that there are 4 filesystem magers so I can delete the 3 I don't want.. Are there any other programms which are doubles?
OK but if I do so will the desktop icons automatically dissapear? (I mean the icons of the programms I delete..) Or will I have to use ICON and remove the icons automatically?yogev_ezra wrote:You can delete anything you do not use - it's not like Windows where you have to keep the Windows Explorer. You can delete all the games for example (if you do not use them).Nickolas wrote:And what about other programms? For example, I know that there are 4 filesystem magers so I can delete the 3 I don't want.. Are there any other programms which are doubles?
You will have to use ICON and remove the icons manually.Nickolas wrote:OK but if I do so will the desktop icons automatically dissapear? (I mean the icons of the programms I delete..) Or will I have to use ICON and remove the icons automatically?
Is there a way to do this before building? Where exactly in the kernel source does the icons code lie?yogev_ezra wrote:You will have to use ICON and remove the icons manually.Nickolas wrote:OK but if I do so will the desktop icons automatically dissapear? (I mean the icons of the programms I delete..) Or will I have to use ICON and remove the icons automatically?