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 Post subject: Re: View3ds
PostPosted: Sun May 13, 2018 11:59 am 
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Joined: Tue Feb 05, 2008 11:06 am
Posts: 87
Thanks a lot. :D


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 Post subject: Re: View3ds
PostPosted: Sun May 24, 2020 1:01 pm 
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Joined: Tue Feb 05, 2008 11:06 am
Posts: 87
Hello!
0.69 is out.
What's new?
1. 32bit vertices indexes and ability to load whole RAM limited objects.
(Above 65535 vertices and triangles).
2. I switch off painters algotithm mode (depth sorting). In app impelementetion it has
limited vertices count and produce less quality image than Z buffer Catmull algo.
In addition this 'switch off' reduces app size.

http://macgub.vxm.pl/menuet/3ds_view/0069/3ds0069.7z
Best wishes for all!!!
edit: Package attached to easier download.


Attachments:
3ds0069.7z [61.11 KiB]
Downloaded 20 times


Last edited by macgub on Fri Jun 05, 2020 3:23 pm, edited 1 time in total.
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 Post subject: Re: View3ds
PostPosted: Tue May 26, 2020 9:40 pm 
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Joined: Mon Oct 27, 2008 10:10 pm
Posts: 832
The program does not start without opening the file.
Attachment:
start_only_prg.png
start_only_prg.png [ 6.25 KiB | Viewed 1141 times ]


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 Post subject: Re: View3ds
PostPosted: Tue May 26, 2020 9:43 pm 
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Joined: Thu Jan 25, 2007 3:33 pm
Posts: 5292
I have already reported it to macgub via email. He sent me a fixed version which doesn't crash but still can not generate figures.


Attachments:
VIEW3DS.kex [23.95 KiB]
Downloaded 26 times

_________________
Звиздеть не мешки ворочать
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 Post subject: Re: View3ds
PostPosted: Fri Jun 05, 2020 3:25 pm 
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Joined: Tue Feb 05, 2008 11:06 am
Posts: 87
Version fixed attached above and to download using direct link:
http://macgub.vxm.pl/menuet/3ds_view/0069/3ds0069.7z


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 Post subject: Re: View3ds
PostPosted: Fri Oct 09, 2020 6:58 pm 
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Joined: Tue Feb 05, 2008 11:06 am
Posts: 87
Hi !!
I decrease bit (once again) size of house.3ds file by decreasing vertices and faces count. Done in my app Win3ds. :D


Attachments:
File comment: house.3ds
house3b.zip [2.44 KiB]
Downloaded 3 times
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