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 Post subject: Re: View3ds
PostPosted: Mon Nov 26, 2012 5:30 pm 
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Thanks, uploaded to SVN.

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 Post subject: Re: View3ds
PostPosted: Fri Feb 27, 2015 8:04 pm 
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Posts: 83
I added asc file format support.
http://macgub.vxm.pl/menuet/3ds_view/0065/3ds0065.7z -> src and bin
http://macgub.vxm.pl/win/asc_objects.zip -> example asc objects.
Reading asc files as parameter like in 3ds format cause. User might change kfar and kfm ini files.
:D


Last edited by macgub on Tue Mar 06, 2018 1:08 pm, edited 1 time in total.

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 Post subject: Re: View3ds
PostPosted: Fri Feb 27, 2015 8:40 pm 
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You come back! Great! I believed :)

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 Post subject: Re: View3ds
PostPosted: Sat Feb 28, 2015 10:51 am 
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Thanks to updated SVN. You can also add: "asc /sys/3d/view3ds" in kfm.ini file and "asc=/sys/3d/view3ds" in kfar.ini file.


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 Post subject: Re: View3ds
PostPosted: Sat Feb 28, 2015 12:10 pm 
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Done, rev. 5489.

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 Post subject: Re: View3ds
PostPosted: Thu Oct 27, 2016 11:01 am 
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I just uploaded new version. I implemented app window according to current resolution and new emboss procedure.
http://macgub.vxm.pl/menuet/3ds_view/0066/3ds0066.7z


Last edited by macgub on Tue Mar 06, 2018 1:08 pm, edited 1 time in total.

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 Post subject: Re: View3ds
PostPosted: Tue Nov 01, 2016 5:24 pm 
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0.067 -> sizable window.
http://www.macgub.vxm.pl/menuet/3ds_vie ... 3ds0067.7z


Last edited by macgub on Tue Mar 06, 2018 1:08 pm, edited 1 time in total.

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 Post subject: Re: View3ds
PostPosted: Tue Nov 01, 2016 5:46 pm 
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Thanks. Uploaded to SVN rev #6648.

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 Post subject: Re: View3ds
PostPosted: Wed Nov 30, 2016 11:06 am 
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Joined: Tue Feb 05, 2008 11:06 am
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ver 0.068
I done editing mesh option, but with no saving to file.
http://macgub.vxm.pl/menuet/3ds_view/0068/3ds0068.7z
http://macgub.vxm.pl/menuet/3ds_view/0068/README.TXT
Best regards :D


Last edited by macgub on Tue Mar 06, 2018 1:09 pm, edited 1 time in total.

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 Post subject: Re: View3ds
PostPosted: Wed Nov 30, 2016 1:35 pm 
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Uploaded to SVN rev #6769.


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 Post subject: Re: View3ds
PostPosted: Tue Mar 06, 2018 1:10 pm 
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My app dont works in newesst kolibri. Whats up?


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 Post subject: Re: View3ds
PostPosted: Tue Mar 06, 2018 1:13 pm 
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Hello, macgub

There were several changes in kernel adding AVX support, this broke a lot off apps on a new PCs.
Sorry for that, I hope it will be fixed soon...

See more http://websvn.kolibrios.org/log.php?rep ... rch=&all=1

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 Post subject: Re: View3ds
PostPosted: Thu Mar 08, 2018 1:18 pm 
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AVX is fun! Thanks for clarification. Are there plans for multiprocesor support?


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 Post subject: Re: View3ds
PostPosted: Fri May 11, 2018 2:28 pm 
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Posts: 83
OK I can help in makeing app able to run. If you are intrested give a sign.


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 Post subject: Re: View3ds
PostPosted: Fri May 11, 2018 3:24 pm 
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Already fixed (kernel code reverted).

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