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View3ds
http://board.kolibrios.org/viewtopic.php?f=42&t=1346
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Author:  macgub [ Sat Oct 31, 2009 9:13 pm ]
Post subject:  View3ds

After 2 years, new version is out. I tried done few simply optimizations, but I don't know it was sucessful.
http://www.macgub.vxm.pl/menuet/3ds_vie ... readme.txt
http://www.macgub.vxm.pl/menuet/3ds_vie ... 0053src.7z
http://www.macgub.vxm.pl/menuet/3ds_vie ... w3dsKolSSE
http://www.macgub.vxm.pl/menuet/3ds_vie ... w3dsKolMMX

Author:  hidnplayr [ Sun Nov 01, 2009 1:03 am ]
Post subject:  Re: View3ds

Nice work.
I have uploaded the source code of this new version to the SVN server.

Author:  Leency [ Sun Nov 01, 2009 2:23 am ]
Post subject:  Re: View3ds

The same as macgub's sources, but this version is more compatible with KolibriOS:
- skinned window
- default path is /rd/1/3d/house.3ds (this file in last distro, but teapot.3ds seems better...)

Attachments:
view3ds.zip [62.93 KiB]
Downloaded 264 times

Author:  Gluk [ Sun Nov 01, 2009 3:15 am ]
Post subject:  Re: View3ds

maybe /sys/ will be better?

Author:  Asper [ Mon Nov 02, 2009 5:46 pm ]
Post subject:  Re: View3ds

My congratulations macgub, incredible improvements! Keep up the good coding!

Author:  macgub [ Tue Dec 08, 2009 7:41 pm ]
Post subject:  Re: View3ds

View3ds 0.054 - tiny viewer to .3ds files. 8)

What's new?
1. Optimizations.
2. Re map texture, bumps option - allow spherical mapping around each axle (X,Y,Z).
3. Problem with too small memory to generate object fixed. (Problem ocurred with
house.3ds object and others objects contains less than 1000 faces and points).

http://www.macgub.vxm.pl/menuet/3ds_vie ... readme.txt
http://www.macgub.vxm.pl/menuet/3ds_vie ... 0054src.7z
http://www.macgub.vxm.pl/menuet/3ds_vie ... w3dsKolSSE
http://www.macgub.vxm.pl/menuet/3ds_vie ... w3dsKolMMX

Author:  macgub [ Mon Jan 31, 2011 11:08 am ]
Post subject:  Re: View3ds

0.055 is out.
I done few simply SSE optimizations in bump + texture drawing model.

http://www.macgub.vxm.pl/menuet/3ds_vie ... 3ds0055.7z

Author:  yogev_ezra [ Mon Jan 31, 2011 11:56 am ]
Post subject:  Re: View3ds

macgub wrote:
0.055 is out.
I done few simply SSE optimizations in bump + texture drawing model.

Wow, what a coincidence! Just yesterday I updated your program in Subversion to version 0.054 (it was 0.053 till yesterday). :wink: Have to do some more work now :wink:

Author:  macgub [ Tue Feb 01, 2011 11:00 am ]
Post subject:  Re: View3ds

Changes in version 0.055 are rather tiny. As well you may use 0.054.

Author:  yogev_ezra [ Wed Feb 02, 2011 12:36 pm ]
Post subject:  Re: View3ds

macgub wrote:
Changes in version 0.055 are rather tiny. As well you may use 0.054.

It's ok - I have done that already :wink:

For next version may I make a small suggestion - add a possibility to select a file to play.
Right now the 3DS filename is hardcoded inside the program itself, so changing the name will require program recompile.
But there is now a new framework element - OpenDialog - that you can use in your program.
And then you can add an option to select a file to play via OpenDialog element.

Also I have one more small question: on your website there is one more program - 3dshearts - that is now also included in KolibriOS. I wonder can you list the difference between 3dshearts and 3dsviewer? Is hearts just a stripped-down version of the viewer? Or it has some features that the viewer does not have?

Thank you in advance for your reply :wink:

Author:  macgub [ Wed Feb 02, 2011 1:46 pm ]
Post subject:  Re: View3ds

Quote:
3DS filename is hardcoded inside the program itself, so changing the name will require program recompile.

No. View3ds open 3ds file given as the parameter. Just use kfar or kfm. This file managers run view3ds autmatically after selecting 3ds file. If program can't find file, it is given path in sources, it generates object.
Quote:
And then you can add an option to select a file to play via OpenDialog element

Feel free to add this option. ( If You are impatient ). :mrgreen:
As you say heart is older version of view3ds. But in heart you can change main color.
And heart contains a 3ds object inside, so it is bit bigger.

Author:  macgub [ Fri Feb 18, 2011 11:54 am ]
Post subject:  Re: View3ds

0.056 is out. I done some optimizations, few improvements.
http://www.macgub.vxm.pl/menuet/3ds_vie ... ds0.056.7z

Author:  Asper [ Thu Feb 24, 2011 2:11 pm ]
Post subject:  Re: View3ds

Thank you for your work.

Author:  macgub [ Tue Apr 12, 2011 12:34 pm ]
Post subject:  Re: View3ds

0.057 is out.
In last versions by opening file bigger then ~18 KB and choosing env mode, program terminate. I remove this bug.

http://www.macgub.vxm.pl/menuet/3ds_vie ... 3ds0057.7z

Author:  SoUrcerer [ Tue Apr 12, 2011 10:13 pm ]
Post subject:  Re: View3ds

Cool!
Is it possible to create simple 3D editor with 3dsview render engine?

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