As already suggested, I hope that even alternative/open source OSes will support royalities-free codecs by default.Mozilla has awarded a grant of $100,000 to the Wikimedia Foundation to help coordinate improvements to the development of Ogg Theora and related open video technologies. Mozilla and Wikimedia share a strong commitment to open standards. Version 3.1 of the Mozilla Firefox web browser will include built-in support to play audio and video in the open source Ogg Vorbis and Ogg Theora formats. All audio and video in Wikipedia is stored in these formats. Mike Shaver, VP of Engineering at Mozilla has blogged about this great news, as has Chris Blizzard, Director of Evangelism for Mozilla.
Open standards for audio and video are important because they can be used by anyone for any purpose without royalties, and can be inspected and improved by an open community. Today, video and audio on the web are dominated by proprietary technologies, most frequently patent-encumbered codecs wrapped into closed-source player widgets. Wikimedia and Mozilla want to help to build a web where video and audio are first class citizens: easy to use and manipulate by anyone, without compulsory royalty schemes or other barriers to participation.
The $100,000 grant will be used to support the work of long-time contributors to the Ogg Theora/Vorbis codebase and related tools, such as libraries for network seeking. The improvements will be made over a 6 month period.
Erik Möller,
Deputy Director, Wikimedia Foundation
Mozilla and Wikimedia Join Forces to Support Open Video
// Sorry my english:
I don`t think this, KolibriOS very simple for money wins.
//Russian:
Мне кажется, что ещё не развита до того уровня, что бы получать денежные призы
I don`t think this, KolibriOS very simple for money wins.
//Russian:
Мне кажется, что ещё не развита до того уровня, что бы получать денежные призы
English:
I mean: KolibriOS devs (as other asm os devs) are hardcoders so are probably able to optimize the codecs codebase alot.
Russian (google):
KolibriOS разработчики (как и другие разработчики OS АНМ), вероятно, удалось оптимизировать кодеки кодовую много.
I mean: KolibriOS devs (as other asm os devs) are hardcoders so are probably able to optimize the codecs codebase alot.
Russian (google):
KolibriOS разработчики (как и другие разработчики OS АНМ), вероятно, удалось оптимизировать кодеки кодовую много.
forart.eu
It is rather doubtful, because it is very difficult to correct ASM listing received on an exit of compilers of high level languages.
This is too much work for those is engaged in programming as a hobby.
It is rather doubtful, because it is very difficult to correct ASM listing received on an exit of compilers of high level languages.
This is too much work for those is engaged in programming as a hobby.
Both codecs ARE open sourced.
OGG Vorbis, particularry, has already some "ASM optimization" project:
Ogg Vorbis acceleration project
Unfortunally the last release is quite outdated (2006 November 10th)...
OGG Vorbis, particularry, has already some "ASM optimization" project:
Ogg Vorbis acceleration project
Unfortunally the last release is quite outdated (2006 November 10th)...
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