I am thinking about building 2D graphics library for KolibriOS. In fact I have already started to build it.
It works with double buffer, has put_pixel, fill, draw_rect, fill_rect, draw_hline, draw_vline procedures and it supports transparency.
BUT I have problems implementing draw_image (drawing image on buffer) and draw_line (drawing non-horizontal and non-vertical lines) procedures.
So I am wondering if anyone wants to join me in this project.
Anyone?
Klavs Prieditis, Latvia.
Volunteer wanted! [2D graphics library]
There are several threads dedicated to this on the forum.
Read for example viewtopic.php?f=9&t=1319&start=60 and other, maybe that can be helpfull.
Read for example viewtopic.php?f=9&t=1319&start=60 and other, maybe that can be helpfull.
And libGFX (in libs-dev folder on svn)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction." Albert Einstein
and my gb_lib (graphics buffer written in C)
Who is online
Users browsing this forum: No registered users and 11 guests