Hello,
I was wondering if there is any ASM code or documentation for the .Ogg audio.
I found some source code and documentions for .Wav
http://wiki.kolibrios.org/wiki/Sound/ru
Thanks
Is it possible to use ogg format?
zutokaza,
there is no library in kolibri neither to demux ogg container nor to decode any codec inside it. Are you interested in implementing such demuxer and decoder libraries? As for me, it is not difficult from algorithmic point of view and looks more like to an architectural problem: you should properly design different demuxers in libdemux, decoders in libcodec and interfaces between libdemux, libcodec and an application to allow both local file and network playback, seeking etc.
As a first codec inside ogg container I would choose flac, because it is simpler to decode than vorbis and opus.
Here are
there is no library in kolibri neither to demux ogg container nor to decode any codec inside it. Are you interested in implementing such demuxer and decoder libraries? As for me, it is not difficult from algorithmic point of view and looks more like to an architectural problem: you should properly design different demuxers in libdemux, decoders in libcodec and interfaces between libdemux, libcodec and an application to allow both local file and network playback, seeking etc.
As a first codec inside ogg container I would choose flac, because it is simpler to decode than vorbis and opus.
Here are
Here is player FPlay viewtopic.php?f=38&t=1277 , which support ogg, but AFAIK it was written not in asm
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